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MicroStation 3D Solids and Surfaces This course is aimed at proficient MicroStation users who wish to progress their skills by learning how to model objects in 3D. On completion of the course, the student should have a thorough understanding of the essential aspects of MicroStation 3D.
Course Content
Module 1: Introduction
Previous Skills
Work Habits
Units of Measure
Inclusions
Module 2: Models and Views
File Settings
Design Cube
View Window Orientations
Rotating View Coordinates
View Controls/View Control Bar
Setting Active Depth
Clip Volume
Module 3: AccuDraw In 3D
Define Compass Orientations
View Compass Orientations
Design Cube Orientations
ACS Orientations
Module 4: 3D Primitive Tools
Place Slab
Place Sphere
Place Cylinder
Place Cone
Place Torus
Place Wedge
Standard Editing Tools
Module 5: 3D Construct Tools
Extrude
Construct Revolution
Extrude Along a Path
Shell Solid
Thicken to Solid
Module 6: 3D Modify Tools
Modify Solid
Remove Faces and Heal
Taper Solid
Boolean Construct Union
Boolean Construct Intersection
Boolean Construct Difference
Cut Solid
Fillet Edges
Chamfer Edges
Edit 3d Primitive
Module 7: Utility Tools
Align Faces
Change SmartSolid Display
Extract Faces or Edges
Intersect Surface/Solid
Construct Facet
Module 8: Free-Form Surfaces
B-Spline Curves
3d Surface Display
Surface by Section or Network
Surface by Edges
Place Free-Form Surface
Module 9: Sweep, Projection, Fillet Surfaces
Construct Skin/Solid Surface
Sweep Along Two Traces
Construct Helical Surface
Offset Surface
Module 10: Modify Surface
Construct Trim
Project Trim
Convert to 3D
Construct Stitch
Change Normal Direction
Untrim Surface
Change to Active Surface
Split Surface
Extend Surface
Rebuild Surface
Evaluate Surface
Analyze Curvature
Module 11: 2D/3D Cells, & Patterning
Import/Export 2D/3D Designs
Cells in 3D
Patterning in 3D
Module 12: Drawing Composition
General Concepts
Sheet View Exercise
Apply Dimensions
Apply Annotations
Module 13: Perspective Views
Basic Perspective Layouts
Change View Perspective Tool
Camera Tool
Module 14: Lights & Camera Settings
Basic Rendering Methods
Lighting Types
Placing Lights
Area Lights
Saving Rendered Views
Advanced Camera Settings
Module 15: Material Assignments
New Base Drawing
Material Options and Settings
Material Definitions
Color/Level Material Assignment
Attribute Material Assignment
Procedural Textures
Viz Enhancement
Module 16: Advance Rendering Setup
Import House Design
3D Cells Creation
Wall and Ceiling Materials
Window Insertion
Exterior Finishes
Module 17: Ray Trace, Radiosity, & Particle Trace
Interactive vs Photo-Realistic
Photo-Realistic Methods
Ray Trace Method
Radiosity Method
Particle Trace Method
Distant Lights & Sky Openings
Environmental Maps
Distance Cuing
PROCAD
Software and Training
66A COGHLAN ROAD
Subiaco WA 6008
Tel: (+61 8) 9388 6000
Fax: (+61 8) 9381 7742
www.procad.com.au
email: admin@procad.com.au
PROCAD
Leaders in CAD Education
66A Coghlan Road
Subiaco WA 6008
(+61 8) 9388 6000 P
(+61 8) 9381 7742 F
www.procad.com.au

"It all starts with a drawing"
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